AI Insights · Timothy · October 2024
Top 5 Cannabis Games Performance on Unified Platform in Greece Q3 2024
In Greece, the third quarter of 2024 saw varied performances across the top cannabis games on a unified platform, with notable trends in downloads, revenue, and active users.
The third quarter of 2024 brought a mixed bag of results for the top cannabis games on a unified platform in Greece. According to data from Sensor Tower, these games exhibited diverse trends in downloads, revenue, and weekly active users.
Weed Factory Idle saw its downloads peak at 118 in the week of August 19, with a general decline towards the end of the quarter, closing at 31 in the final week of September. In terms of revenue, the app showed sporadic gains, reaching $12 in the week of September 16. Weekly active users initially increased, peaking at 239 in mid-August, but then experienced a downward trend, ending the quarter at 124.
Weed Firm 2: Back To College had a significant spike in revenue, reaching $324 in the week of August 19. Downloads fluctuated throughout the quarter, peaking at 55 in early September. The app's weekly active users also showed growth, peaking at 110 in early September, before a slight decline towards the quarter's end.
Bud Farm: Idle Tycoon Game experienced a notable revenue surge, peaking at $140 in the last week of September. Downloads were modest, with a peak of 40 in August. The game's weekly active users increased to 79 in mid-August but gradually declined to 30 by the end of the quarter.
Hempire - Weed Growing Game had a varied revenue stream, peaking at $58 in early September. Downloads saw a peak of 26 in mid-August, while weekly active users started at 95 in early July and declined to 11 by the end of September.
Weed Firm: RePlanted did not generate any revenue during this period. Downloads were low, with a peak of 19 in the week of September 23. No data was available for weekly active users.
For more detailed insights and trends, visit Sensor Tower's platform.